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(+1)

Got stuck outside the map while trying to find the remaining 3 pieces of trash. Some of the trash was pretty obscured by objects so I'm assuming those 3 might be the same. Would be nice if foreground objects covering your character became see through when passin. Would make navigation slightly better and feel less cluttered.

The atmosphere is great and I really love the dice mechanic/animation.

Thanks for the feedback! I changed some lighting stuff to optimize before packaging and accidentally made those trash pieces unfindable. I should have that along with the collision and several hanging dialogue/typo situations fixed tonight