<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Serious Carousel Devlog - itch.io</title><link>https://smallishbat.itch.io/serious-carousel</link><description>A Serious Horse on Serious.... Earth?</description><item><guid>https://smallishbat.itch.io/serious-carousel/devlog/1582963/v03-updates</guid><title>v03 Updates</title><link>https://smallishbat.itch.io/serious-carousel/devlog/1582963/v03-updates</link><pubDate>Sun, 12 Jul 2026 03:37:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>So more bugs were caused by the last patch. Those are fixed and were as follows: - Jumping off carousel no longer softlocks you and turns off gravity (I know, weird) - Dying once to a floor laser no l...</p>]]></description></item><item><guid>https://smallishbat.itch.io/serious-carousel/devlog/1581332/v02-updates</guid><title>v02 Updates:</title><link>https://smallishbat.itch.io/serious-carousel/devlog/1581332/v02-updates</link><pubDate>Sat, 11 Jul 2026 05:55:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NDE5MjY3LmpwZw==/400x224%23c/BB3k10.jpg"/><p>Bug Fixes: - Ring Tapping is more reliable (but not as consistent as I would prefer) - Fixed Horse Corpse permanence (they&#039;re not permanent) - Fixed jump land animation to be dynamic instead of a time...</p>]]></description></item></channel></rss>